
1 month ago

The Gothic Remake demo reveals an RPG powered by wheeling, dealing, and growling
I’ve never played 2001’s Gothic, developed by Piranha Bytes, but Sin has an article from 2016 about why it is “more believable than modern RPGs”. In that piece, she paints an absorbing picture of a magically quarantined penal colony, where three factions of prisoners enjoy an uneasy truce. In this crammed ocean vent of a setting, fights generally end in defeat rather than death, reputation isn’t just a points gauge, and the player character’s centrality is an accident. It sounds pre...
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